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GREG MILLER
SOFTWARE ENGINEER / 3D MODELER
EXPERIENCE
2020-2022
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AT&T (via B360)
Software Engineer
2D/3D Unity3D engine developement, making cyber security
education games. Also includes 3D modeling and Texture making. 2019-2020
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Unified Field
Unity / Full Stack Developer
2D/3D Unity3D engine development making games for museum
kiosks, including 3d animation of characters. Also museum kiosks with web based technologies. 2015 - 2019
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YouVisit
Unity / Full Stack Developer - Research & Development
2D/3D Unity3D engine development, fixing bugs and
implementing features for the YouVisit website and platform. Working with C#, PHP, MySQL, Javascript, SASS, CSS, and HTML. 2014 - 2015
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Google (via Adecco)
3D Modeler / Image Editor
Photoreal product 3D modeling using Maya, and Blender.
3D scan touch-ups using Zbrush and Blender. Product photo editing and blemish removal in Photoshop. 2012 - 2014
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Hurricane Electric
Server Maintenance / Customer Support
Web development, graphic design, engineering tools for
internal use, server maintence, cable runs, and customer support. EDUCATION
2004 - 2009
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San José State University
Course of study: Computer Science / Digital Media Art
2012
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Certifications
W3 Web Certifications
HTML, JavaScript, CSS, PHP, jQuery, XML, ASP
CONTACT
PHONE
4ዐ𝟪 𝟪ᒿ੧-ዐl𝟪б
EMAIL
ADDRESS
Queens, NY, USA
(Contact for details) PORTFOLIO
www.gmiller.net
EXPERTISE
ENGINEERING
C#, Unity, CSS, HTML, JavaScript, Sass, jQuery, Python, PHP, MySQL, JSON, Apache, Arduino, C++, Java
3D / 2D MEDIA
MAYA, ZBrush, Blender, Photoshop, Illustrator, Premiere, After Effects
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