Stuff I Make:
I Explore:
Music:
Me:
Other Junk:
|
Sonic Pinball MachineAs mentioned previously, I’ve been working on a Sonic The Hedgehog pinball machine designed to 90’s specifications. The original project goal was just to make some Blender Renders – as real as I could. Ultimately got sucked into making a complete … Continue reading Antique Lock RenderA few months ago I picked up this antique lock for a few bucks from my favorite flea market. I didn’t actually need a lock, but I loved it’s charm. After having it sit on my desk for a few … Continue reading Lytro CameraI’ve written about the Lytro Light-field camera I was given for Christmas previously, but this time I’m rendering it instead of reviewing it. Although the geometry for the camera and it’s box are pretty simple, I decided to render this … Continue reading Wii UI recently picked up and reviewed a Wii U. Of course, I had to render it was well, continuing with the theme of the 3DS XL and the Nintendo 64! As usual, the model was made and rendered in Blender … Continue reading Box CutterI was looking at the interesting topology of the knife sitting on my table. I decided to see how well I could model it… Of course I used Blender and rendered in Cycles! For reference, here’s how the actual knife … Continue reading Nintendo 64I’ve been craving Nintendo a lot recently, playing a bunch of NES and Super NES on emulators (of course, using their real controllers). So after I modeled my 3DS XL, I thought I’d model my N64 which I had lying … Continue reading Nintendo 3DS XLMy Nintendo 3DS is one of my favorite consoles. I decided to do some more hard surface modeling and make a Nintendo 3DS XL. The pictures below represent the default Blue 3DS XL, but I made textures for many of … Continue reading TI-89 ClassicWhen I first got my Texas Instruments TI-89 I fell in love with the device. Of course, this was years ago before smartphones or tablets. Sure, PalmOS existed back then, but there was something special about the TI graphing calculators. … Continue reading DieHard 41-6003 RenderSometimes when I look around the room I noticed hard surface objects that I think would be fun to model and render, or quick to model and render. Seeing this flashlight on my desk I decided it would be both … Continue reading Nabi JrI modeled this Nabi Jr Android Tablet for my work. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some materials for the renders below. Check this … Continue reading Toshiba Encore TabletI modeled this Toshiba Encore Tablet for my work at Google. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some materials for the renders below. Samsung Gusto 2I modeled this Samsung Gusto 2 for my work at Google. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some materials for the renders below. Check … Continue reading Blue Nikon S33I modeled this Blue Nikon S33 camera for my work. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some materials for the renders below. Check a … Continue reading Vizio m471a2 MonitorAnother monitor I modeled for my work at Google. This time a Vizio m471a2. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some materials for the … Continue reading Silver Nikon Coolpix 3700Another camera I modeled for my work at Google. This time a Nikon CoolPix 3700. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some materials for … Continue reading Asus 215Another monitor I modeled for my work at Google. This time an Asus 215. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some materials for the … Continue reading Another BenQ RenderI was asked to render another BenQ Monitor for my work at Google. This time a BenQ xl2411z. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in some … Continue reading BenQ RL2455HMI was asked to render another Benq Monitor for my work at Google. This time a Benq RL2455HM. This model was originally intended to be displayed in an OpenGL live viewer. However, I took some time to throw-on and dial-in … Continue reading Fast Food!For this Render I decided to try an additional challenge. None of the textures in this scene are from image files! All the textures and bump maps (normal maps) are procedurally generated inside Blender! I had to come up with … Continue reading Garbage Pail Kids: Junkfood JohnAshens is one of my favorite YouTube channels. The other day I was watching his review of Garbage Pail Kids, something I had seen around on the Internet and wanted to learn more about. He mentioned that there was a … Continue reading |