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Wii UI recently picked up and reviewed a Wii U. Of course, I had to render it was well, continuing with the theme of the 3DS XL and the Nintendo 64! As usual, the model was made and rendered in Blender … Continue reading Wii UA couple years ago I picked up a Nintendo 3DS XL. It was the first Nintendo console I had owned since the N64, and it made me fall in love with video games again. Review Here. I’ve wanted a Wii … Continue reading Multitouch ArtThis time I built a simple multitouch system using some wiimote hacking techniques. The idea was to make a future new-media art piece that would allow any number of viewers to change it as they desire. The artist creates a world, instead of a static piece. This ended up being the final in my ART 12 class. Continue reading |