Jerry's Place VR

Jerry's Place VR
Originally posted on: May 15, 2014

⚠️ Note: This post is over 10 years old. It was originally published on May 15, 2014. It may contain outdated information on my skills, or reflect my views at that time, which could differ from my current perspectives.

As I wrote about earlier, I recently got an Oculus Rift. Because the current version isn’t consumer-ready, it’s marketed as a developer prototype. As such, Oculus currently includes a 6 month free trial of the Unity game engine so developers can start creating content right away. I got my Oculus mainly to play with, but I am a developer at heart so I couldn’t resist coming up with an idea. I wanted a gradual introduction to Unity – something that wouldn’t require a lot of coding.

I came up with the idea of recreating a popular television show’s set as if it were a real place. You could enter the show in virtual reality and experience what it would be like to visit a place that only exists in Hollywood studios and our imaginations. Because Seinfeld is one of my favorite shows, and an American classic I thought it would be fitting to recreate Jerry’s apartment in it’s entirety.

It took about 2 months but with about a 3 week break in the middle. It was a a lot of work and A LOT of modeling. In the end, it was a very fun project and completely worth it. For more information, you can visit my official site for the project, www.jerrysplacevr.com.

You can also see the post with the 3D renders I made, while I was building it: https://gregmiller.online/posts/seinfelds-apartment-in-3d

Below are some screen shots from the Unity game:

bathroom_hallfar_cornerkitchenview_from_kitchen


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