Wire N64 Controller

Wire N64 Controller
Originally posted on: November 22, 2012

⚠️ Note: This post is over 10 years old. It was originally published on November 22, 2012. It may contain outdated information on my skills, or reflect my views at that time, which could differ from my current perspectives.

Introduction

This was the first project for my Art 13, 3d Concepts class. The goal was to introduce the fundamentals of 3d space and 3d contours. each wire was only allowed to be a contour, that is it couldn't ever cross to the 'inside' of the object, it must follow the surface only. The professor warned not to do something complex, specifically a video game controller. But to me that doesn't sound like a warning... more like a challenge! I chose an N64 controller.

The Project

The reason all the buttons aren't there is because I didn't run a contour line to them. I would have had to run some very nasty, complicated wires just to be able to include them and it would muck up the over all feel of the project. Some day I'll probably add the buttons but not observing the professors rule “Contoured Edges Only.” Overall this was assembled in about 4 days with lots of tedious twisting.


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